[Diy_efi] RE: Diy_efi digest, Vol 1 #413 - 12 msgs
Eric Deslauriers
eric.deslauriers at oracle.com
Thu Dec 19 17:49:01 GMT 2002
Shannen,
Wow! OK, I owe you a beer. That was EXCELLENT! :)
Eric D
> -----Original Message-----
> From: diy_efi-admin at diy-efi.org [mailto:diy_efi-admin at diy-efi.org]On
> Behalf Of Shannen Durphey
> Sent: Thursday, December 19, 2002 11:52 AM
> To: diy_efi at diy-efi.org
> Subject: Re: [Diy_efi] RE: Diy_efi digest, Vol 1 #413 - 12 msgs
>
>
> Didn't you once say you specialize in asking questions? This is a great
> one. It's funny how we have an instinctive grasp of engine load, and
> yet the definition can get very slippery when we try to put our fingers
> on it.
>
> I should probably look around for an official definiton for engine
> load. I would say, with some thought, that load is resistance to
> acceleration. In this way, 100% load describes a situation in which the
> engine is unable to accelerate, and zero load (which is physically
> impossible) describes a situation where the engine can change speed
> instantly. Also, an engine under zero load is unable to produce either
> torque or power, as those values are both defined in part by
> acceleration. This definition also allows load to be independent of
> power and torque.
>
> In regards to the dyno, with load defined as resistance to acceleration,
> we can apply an inertial load by using the tendency of mass to resist
> acceleration, or we can apply a resistive load, which is a force, to
> maintain a desired acceleration. The resistive load can be measured
> directly, as in a friction brake dyno, where power and torque values can
> be worked out from the known force. In the case of the electric brake
> dyno, we can measure power required to maintain a desired acceleration
> directly and calculate torque. We generally don't take into account any
> friction made at the contact patch between tires and rollers. Instead
> we calculate or measure the power required to produce acceleration at
> the roller and assign that to the power produced by the wheels. When
> the dyno is producing an "8hp load" it's really creating a force equal
> to the force applied by the wheels, but opposite in direction, and so is
> creating a negative acceleration. Load on the street would be a
> combination of the inertia of the drivetrain, force of gravity, wind
> resistance, and friction.
>
> The true measure of load is change in rpm. We are lucky to have a
> natural ability to modulate engine power to meet load without even
> thinking aboout it. We can sense a change in acceleration and apply
> more or less force to the road to meet that change in acceleration. How
> we apply more or less force is by modulating the throttle. So we
> associate load with throttle position. If we grew up driving 2500 lb
> vans with 10 horsepower engines, we might not have that association.
> The throttle would in that case be almost always fully on or fully off,
> and we might only tend to think of situations where we need to apply
> negative acceleration to slow down. We also associate load with MAP, as
> we know there's a fundamental air flow relationship between throttle
> restriction and the pressure across the restriction. When MAP is high,
> it infers less restriction, which must mean we're attempting to overcome
> a large load.
>
> The issue between "large" and "small" loads shows up over time. We live
> in a world of finite distances. To cross these distances, we tend to
> assign an expected time. Even without a watch, we have a sense of speed
> that we use, which measures the time it takes to cross a percieved
> distance. With our grasp of speed and time, we modulate power to create
> the acceleration we need to cross the percieved distance in the expected
> time. : )
>
> So where does this lead? If we had a perception that was directly
> related to the energy released by consuming fuel, in addition to the
> velocity and acceleration that results from burning fuel in the engine,
> then we might know without thinking that not all energy released in
> combustion creates a force on the crank. A fair amount of that energy
> heats parts.
>
> Adam mentioned earlier that there's a fixed rate of heat transfer
> through metals. When an engine has been operating for a long enough
> time, the temp of the cooling system + the temperatures of the heads and
> pistons + the energy vented out the exhaust + the power output at the
> crank has reached an equilibrium with the energy produced by
> combustion. If we now desire to cover a distance in less time, produce
> an acceleration, we consume additional fuel, convert additional energy,
> to produce that acceleration. If the duration of this event is short,
> we don't make large changes to the equilibrium of the of the cooling
> system/heads/wasted energy/crankshaft power system. There isn't enough
> time to significantly heat the cooling system and heads, and what isn't
> used at the crank ends up in the exhaust. As the time through which we
> accelerate increases, so does the time which excess heat energy can heat
> the cylinder heads and cooling system. And the slower the acceleration,
> the longer it takes for the exhaust and intake cycles, the less heat
> energy is removed from the cylinder through these means.
>
> Power production drops as density of the air entering the combustion
> chamber drops. Power maximized by adjusting the start of the burn to a
> specific time will drop when the rate of burn changes. If we go from
> combustion to detonation, power production drops off rapidly, engine
> damage is looming. Increasing the heat level of the system will
> generally decrease intake air density, decrease burn times, and
> aggravate detonation. It's important to fight these gremlins.
>
> Decreasing air density suggests decreases in fuel. Increasing burn rate
> requires delaying the start of the burn. But the real killer is
> detonation. No matter how carefully we adjust fuel and spark, if we end
> up with detonation we lose power and eventually parts. To prevent
> detonation, we have some options: 1) reduce the time we spend
> converting energy, that is, lighten the vehicle or let off the throttle.
> 2) alter the relationship between the engine's acceleration and our own:
> change gearing, alter the load on the engine. 3) reduce the energy we
> produce: add an inert gas to the combustion process, for example 4)
> try to keep the heat energy away from the cylinder heads.
>
> Most tuning at the dyno centers around option 4. We already work to
> keep heat energy away from the heads during acceleration by providing a
> mixture rich in fuel. A/F mixtures richer than roughly 14.7:1 don't
> react any more fuel than mixtures at 14.7:1. But they absorb heat from
> the combustion process and affect the burn rate. So if we have a
> situation where we're getting additional heating of the chamber, we can
> add more fuel to absorb the heat, displace oxygen, and decrease burn
> rate. The trick is to add just enough fuel to prevent detonation and to
> not add so much that power drops unacceptably.
>
> Gear ratio compensations _should_ be time compensations. I've never
> used an ecu with a gear ratio compensation function, so they might be
> just that. But the time compensation should be (imo) to first reduce
> spark then add additional cooling media (fuel, water, alky, whatever) as
> the amount of time under load increases. For control systems which do
> not have time compensations, the tuner must estimate if and when
> cylinder heating will cause detonation. And the tuner must add the
> necessary amount of fuel to prevent detonation before it happens. Which
> means that if the tuner is wrong, or if the conditions under which he's
> made his estimation are substantially different from the operating
> conditions of the vehicle, his tune is less than the best.
>
> <whew>
>
> <snip>
_______________________________________________
Diy_efi mailing list
Diy_efi at diy-efi.org
http://www.diy-efi.org/mailman/listinfo/diy_efi
More information about the Diy_efi
mailing list