What is the necessary resolution of Injector times? (fwd)
Orin Eman
orin at wolfenet.com
Sun Apr 12 23:24:27 GMT 1998
Please note the original Reply-To:
Forwarded message:
> Reply-To: <thormj at iname.com>
> I know more is better, but the linear interpolation routines are
> killing me, so its time for a realistic approach.
> Solution #1:
> What is the max % I can be off ideal before the engine notices?
> Do I need to get withing 5%, or is 10% ok? I would eliminate the
> linear interpolation & just use the closest index.
> Solution #2:
> Can anyone provide me with a *quick* 2 point linear interpolation
> (1d map)... and a quick 4 point interpolation (2d map)?
> My current code looks like:
> return (x-curve[i-1].x)*(curve[i].y - curve[i-1].y)/
> (curve[i].x - curve[i-1].x) + curve[i-1].y;
> This is for a 68hc11 uC, so the less math the better. :-/
> -Thor Johnson
> thormj at iname.com
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